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< 10000 div class="d-flex flex-column flex-lg-row flex-items-center mt-3 mb-n1">Cap'n Proto serialization/RPC system - core tools and C++ library
Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)
A free and open source music-making software for Windows. Uses wavetable synthesis and sampling to generate sounds.
A native, user-mode, multi-process, graphical debugger.
The book "Performance Analysis and Tuning on Modern CPU"
Documentation of the Bedrock network protocol. Protocol is subject to change release over release.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
A project for testing rigid body solver algorithms
dtinth / comic-mono-font
Forked from shannpersand/comic-shannsA legible monospace font... the very typeface you’ve been trained to recognize since childhood
transcripts and captions for 3blue1brown videos
A game made by the Celeste developers in a week(ish, closer to 2)
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)
Modern C++ Programming Course (C++03/11/14/17/20/23/26)
A simple and easy-to-use library to enjoy videogames programming
A collection of inspiring lists, manuals, cheatsheets, blogs, hacks, one-liners, cli/web tools and more.
Real-time sph fluid simulation in unity.
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources
Emscripten: An LLVM-to-WebAssembly Compiler
Facebook AI Research Sequence-to-Sequence Toolkit written in Python.