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NativeGrid Public
Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.
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Prefab-System Public
`com.unity.entities 1.0`-compatible way to find (lookup) prefab entities
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Segments Public
Line renderer for DOTS tech stack.
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daggerfall-unity Public
Forked from Interkarma/daggerfall-unityOpen source recreation of Daggerfall in the Unity engine
C# MIT License UpdatedFeb 2, 2023 -
Unity-URP-atmospheric-fog Public
Forked from samoliverdev/UnityURPAtmosphericFogUnity URP AtmosphericFog
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dfunity-mods Public
Forked from Nystul-the-Magician/dfunity-modsrepository for daggerfall-unity mods
C# MIT License UpdatedSep 20, 2022 -
Tessellation Public
Forked from Gameslinx/TessellationA Tessellation and Triplanar terrain shader for planetary terrain
C# Other UpdatedSep 20, 2022 -
BFN Public
Structure to help you store, represent and operate on very big numbers in Unity.
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CacheStrings Public
Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.
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Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.
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unity-asm-explorer-package Public
Forked from sschoener/unity-asm-explorer-packageA fun little package for Unity that provides a rudimentary webinterface to explore your types and look at the assembly code generated by the JIT compiler, plus a sampling profiler
C# UpdatedJan 22, 2022 -
basic-science Public
Structures and syntax to help with scientific calculations
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UnityLogFileReader Public
Windows app to make reading Unity *.log files easier on your eyes and brains.
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IOPaths Public
Utility structures to help working with file paths in Unity
C# MIT License UpdatedNov 16, 2021 -
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Unity.Mathematics.Explicit Public
Intermediary types that implicitly cast ONLY to/from strict equivalents; no more surprise <int> to <float4> implicit casts
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ECSCombat Public
Forked from ElliotB256/ECSCombatA space battle simulation, based around Unity ECS framework
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ECSLineRenderer Public archive
line renderer for Unity.Entities tech stack
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com.unity.immediate-window Public
Forked from Unity-Technologies/com.unity.immediate-windowThe Immediate Window provides a way to rapidly edit and debug code. It is not a full development environment, instead it is to be used for API discovery and rapid prototyping.
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goap_sploreg Public
Forked from sploreg/goapGoal Oriented Action Planning AI in Unity
C# MIT License UpdatedNov 25, 2020 -
open-project-1 Public
Forked from UnityTechnologies/open-project-1Unity Open Project #1: Action-adventure
C# Apache License 2.0 UpdatedOct 1, 2020 -
5argon-ECSLineRenderer Public
Forked from 5argon/ECSLineRendererECS approach to render a line.
C# MIT License UpdatedAug 2, 2020