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Releases: alic3dev/cexil

0.0.0

15 Feb 18:57
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0.0.0 Pre-release
Pre-release

release: 0.0.0

the initial, cexil

overview

  • concepts introduced
    • cexil_renderer
      • : the core to control and render material
    • cexil_sprite
      • : a subsection of data which corresponds with size and position
    • cexil_position/cexil_size
      • : types used for placement and positioning
    • cexil_collision
      • : detect object intersection
  • examples
    • listing
      • : print every possible state
    • specific_pixels
      • : print only specified pixelations within coordination
    • renderer
      • : use the core
    • sprites
      • : two modulating properties
    • collision
      • : show intersections
    • sprite_render_properties
      • : wrap and loop a singular entitity

merged

  • [Dev] Add make action by @alic3dev in #1
  • [Enh] Add renderer functionality by @alic3dev in #2
  • [Doc|Leg] Fix typos and add copyright information in README.md by @alic3dev in #3
  • [Doc] Add examples/README.md content by @alic3dev in #4
  • [Doc] Make sure content in **/README.md is aligned properly by @alic3dev in #5
  • [Doc] Add copyright header to **/README.mds by @alic3dev in #6

changelog: https://github.com/alic3dev/cexil/commits/0.0.0

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