Releases: alic3dev/cexil
Releases · alic3dev/cexil
0.0.0
release: 0.0.0
the initial, cexil
overview
- concepts introduced
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cexil_renderer
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- : the core to control and render material
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cexil_sprite
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- : a subsection of data which corresponds with size and position
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cexil_position
/cexil_size
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- : types used for placement and positioning
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cexil_collision
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- : detect object intersection
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- examples
-
listing
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- : print every possible state
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specific_pixels
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- : print only specified pixelations within coordination
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renderer
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- : use the core
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sprites
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- : two modulating properties
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collision
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- : show intersections
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sprite_render_properties
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- : wrap and loop a singular entitity
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merged
- [Dev] Add make action by @alic3dev in #1
- [Enh] Add renderer functionality by @alic3dev in #2
- [Doc|Leg] Fix typos and add copyright information in
README.md
by @alic3dev in #3 - [Doc] Add
examples/README.md
content by @alic3dev in #4 - [Doc] Make sure content in
**/README.md
is aligned properly by @alic3dev in #5 - [Doc] Add copyright header to
**/README.md
s by @alic3dev in #6