- write space invaders
- can i use a message to find out if an object has an overlap with another?
- what would we illuminate?
- maybe just draw a different outline? (could be yellow like the beam)
- get it running in production mode
- then tweak debug mode until it's helpful and nice for this example
- can i use a message to find out if an object has an overlap with another?
- try out an example that's not inherently visual
- come up with a better name for ReceiverDescriptor (it includes the sender, so it's not just describing receivers)
-
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an experiment with directional messaging at the recurse center
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