Kodai Takao
kodai100
Computer graphics engineer specialized in physics simulations (especially fluid dynamics) and live performance.
stu.inc Shibuya, Tokyo
Dmytro Pylypiv
motionbuilder
10+ years of experience crafting immersive character animation and pipelines in AAA
game development.
Specialist in Motion Capture, Character Rigging
Malta
Ritaro
O-Ritaro
Technical Artist
SOFTIMAGE|3D,SoftimageXSI,Maya,Max,MotionBuilder,Hoidini,Blender
MiddleWare;RenderWare,Alchemy,Unity,UnrealEngine4
HEXADRIVE Inc. Tokyo Studio Japan
8bit
8bitTD
TA / programmer working in CG.
I am making tools with Maya, Max, MotionBuilder, AE, Photoshoop, Unity, UE4.
I'm studying Rust as a hobby.
Japan
Matthew Kapfhammer
matthewkapfhammer
Technical artist and developer primarily working in the film and games industries in California.
Rockstar San Diego San Diego Area