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Integration for the OpenAi Api in Unity

C# 336 69 Updated Mar 13, 2024

An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.

C# 809 173 Updated Nov 27, 2024

The Score Specification provides a developer-centric and platform-agnostic Workload specification to improve developer productivity and experience. It eliminates configuration inconsistencies betwe…

Makefile 7,894 2,181 Updated May 12, 2025

Unity plugin which resolves Android & iOS dependencies and performs version management

C# 1,358 362 Updated May 19, 2025

The Google Play Plugins for Unity provide C# APIs for accessing various Play services

C# 455 113 Updated Nov 25, 2024

Editor tool for viewing and debugging asset bundle contents before and after builds

C# 2,295 533 Updated Jan 11, 2023

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

C# 1,232 209 Updated Sep 21, 2020

Notes on Richard Fine's TANKS! demo displaying Scriptable Object architecture

C# 10 9 Updated Sep 30, 2018

Framework for MOBA games. The server does not depend on Unity. Run on Linux.

C# 285 76 Updated Dec 8, 2022

OpenSource MOBA(Multiplayer online battle arena) made by Unreal Engine 4. No C++. Blueprint only.

96 38 Updated Feb 22, 2018

Loot Monster MOBA Project

1 Updated Feb 8, 2021

Unity Open Project #1: Chop Chop

C# 5,884 2,048 Updated Aug 4, 2023

uFrame MVVM Framework for Unity3D

C# 474 118 Updated Jun 8, 2016

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,395 1,116 Updated Dec 30, 2023

The project files from my tutorial on using Scriptable Objects in Unity.

C# 62 60 Updated Dec 18, 2017

1942 Clone to show how to code with Unity

C# 4 2 Updated Nov 25, 2017

This demo project shows custom implementation of Object Pooling used in canceled game: Pelagos: Rise of Greece

C# 228 32 Updated Mar 4, 2020

This demo project showcases dynamic walls whose sides adapt to the environment used in canceled game: Pelagos: Rise of Greece.

C# 278 33 Updated Apr 1, 2020

Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.

C# 448 113 Updated Jun 9, 2020

Build a Speulnky-like level in under one minute using a procedural Tilemap smart brush that you build yourself! http://gdev.tv/cudgithub (Section REF: TV_CUD)

C# 39 24 Updated Nov 15, 2021

with Dynamic aimer and projectile trajectory for Unity3D. Virtual joystick for movile devices with CountDown for use.

C# 13 5 Updated Jan 13, 2016

A simple ship based RTS game for our Complete Unity C# Developer 2D Udemy course: http://gdev.tv/cudgithub

ASP 28 13 Updated May 22, 2018

Bitmap Drawing API extension methods for Unity 3D's Texture2D class

C# 174 35 Updated Jun 12, 2014
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