Stars
An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.
The Score Specification provides a developer-centric and platform-agnostic Workload specification to improve developer productivity and experience. It eliminates configuration inconsistencies betwe…
Unity plugin which resolves Android & iOS dependencies and performs version management
The Google Play Plugins for Unity provide C# APIs for accessing various Play services
Editor tool for viewing and debugging asset bundle contents before and after builds
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
Notes on Richard Fine's TANKS! demo displaying Scriptable Object architecture
Framework for MOBA games. The server does not depend on Unity. Run on Linux.
OpenSource MOBA(Multiplayer online battle arena) made by Unreal Engine 4. No C++. Blueprint only.
Unity Open Project #1: Chop Chop
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
The project files from my tutorial on using Scriptable Objects in Unity.
This demo project shows custom implementation of Object Pooling used in canceled game: Pelagos: Rise of Greece
This demo project showcases dynamic walls whose sides adapt to the environment used in canceled game: Pelagos: Rise of Greece.
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.
Build a Speulnky-like level in under one minute using a procedural Tilemap smart brush that you build yourself! http://gdev.tv/cudgithub (Section REF: TV_CUD)
with Dynamic aimer and projectile trajectory for Unity3D. Virtual joystick for movile devices with CountDown for use.
A simple ship based RTS game for our Complete Unity C# Developer 2D Udemy course: http://gdev.tv/cudgithub
Bitmap Drawing API extension methods for Unity 3D's Texture2D class