Stars
Modern CMake modules for finding and using the SDL2 library as well as other related libraries: SDL2_image, SDL2_ttf, SDL2_net, SDL2_mixer and SDL2_gfx. (Targets: SDL2::Core, SDL2::Main, SDL2::Imag…
Nebula is an open-source and free-to-use modern C++ game engine.
Interface library for applications with text-based console-like output
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Pixitron Engine: the Electron and Pixijs-based cross-platform game engine. A perfect start to cross-platform PC game development.
Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!
A C# priority queue optimized for pathfinding applications
An application that uses noise functions to procedurally generate two-dimensional maps.
Reference of basic commands to get comfortable with OCaml.
C* is a hybrid low-level/high-level systems programming language focused on performance and productivity.
A curated list of roguelike development resources
A cross-platform, linkable library implementation of Git that you can use in your application.
A GUI framework for C# console applications
An esoteric programming language build around macros
Nox Futura - sort of like Dwarf Fortress in space.
Public repository of the QuickJS Javascript Engine.
A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.
An easy to use app for installing and updating 3DS homebrew
C practice - basic roguelike in SDL2 that compiles both for desktop and Emscripten
A small roguelike game written in JavaScript.
A small, simple and generic C++ path finding library.
Reflector: Laser Defense, a tactical base-builder game
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
🚀 A fast WebAssembly interpreter and the most universal WASM runtime