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Lightning fast C++/CUDA neural network framework
2D/3D renderer - makes it simple to draw stuff across platforms (including web)
A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.
A tool for visualizing and communicating the errors in rendered images.
Productive, portable, and performant GPU programming in Python.
Rust bindings for the Slang shader language.
absorensen / numbers_go_brrrr
Forked from SkafteNicki/dtu_mlopsThey do indeed go brrrr
Single-header dependency-free BVH construction and traversal library.
C++ bindings for VulkanMemoryAllocator
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
A Vulkan Raytracing framework for various bidirectional path tracing techniques
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
One stop shop for getting started with the Vulkan API
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Multi-platform high-performance compute language extension for Rust.
Easy, fast and efficient Head Tracking application using only webcam.
Official code for "FeatUp: A Model-Agnostic Frameworkfor Features at Any Resolution" ICLR 2024
Burn is a next generation Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
thomsontg / the-guide
Forked from absorensen/numbers_go_brrrrEducational material for teaching the random bag of tricks needed to program real-time systems.
Real-Time Visual and Machine Learning Systems coursework
Repo for docker and singularity containers for ROCm, PyTorch and beyond
A wide linear algebra crate for games and graphics.