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😎 A curated list of Entity-Component-System (ECS) libraries and resources
Schutz vor Fakeshops, Werbung, Tracking und anderen Angriffen aus dem Internet
An additive strong typedef library for C++14/17/20
C++ Library Manager for Windows, Linux, and MacOS
🦘 A dependency injection container for C++11, C++14 and later
A simple and easy-to-use library to enjoy videogames programming
Source of the "Practical Guide to Bare Metal C++" free e-book
Compile Time Regular Expression in C++
A lightweight C++20 serialization and RPC library
📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
A general-purpose CMake library that provides functions that improve the CMake experience following the best practices.
Install all the tools required for building and testing C++/C projects.
C++ Insights - See your source code with the eyes of a compiler
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A fast entity component system (ECS) for C & C++
A template CMake project to get you started with C++ and tooling
Collaborative Collection of C++ Best Practices. This online resource is part of Jason Turner's collection of C++ Best Practices resources. See README.md for more information.
Frequently asked questions about Entity Component Systems
🚀 Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more.
Fast, in stack, fixed size string implementation with constexpr noexcept constructors and accessors. fixed_size_string improves memory locality and latency of strings by avoiding heap allocations.
PEASS - Privilege Escalation Awesome Scripts SUITE (with colors)
C99 Game Library. XNA-like. Platform Independent. Allocator Aware.
Keriew / augustus
Forked from bvschaik/juliusAn open source re-implementation of Caesar III