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v2.11.0

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This is the December 2021 Update (v2.11.0) (dotnet#712)

* Regenerate bindings

* Release notes

* Apply duct tape

v2.10.1

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This is the .NET Conf 2021 Update (v2.10.1) (dotnet#682)

* This is the .NET Conf 2021 Update (v2.10.1)

* Update Silk.NET.BuildTools.csproj

v2.10.0

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This is the November 2021 Update (v2.10.0) (dotnet#671)

* Packaging improvements, NuGet readmes, and 2.10 release notes

* Fix GitHub README rendering issues

* Attempt to fix whitespace

* push push push push push push push

* Actually fix whitespace

* Update common.props

* Update Directory.Build.props

v2.9.0

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This is the October 2021 Update (v2.9.0) (dotnet#628)

* File-level namespaces, WIP DXVA

* More DXVA work

* Revert ClassWriter changes

* Upversion ClangSharp

* Remove Debugger.Break

* Update log message

* Bugfixes after clang upgrade

* Clang change

* Rollback clang upgrade

* Add evntrace.h to generator.json (via a Native header in Silk.NET.Core)

* Rollback file-level namespaces

* Regeneration checkpoint, fix nested anonymous bug

* Workaround some decls giving birth to themselves

* Fix functionless definition being preferred

* Fix anonymous fields not being written

* Win32Extras, add more TFMs for MSFT bindings, fix fusion reactor on NS21

* Remove file-level namespaces, SourceLink tweaks

* Remove RESERVED

* Add CharSet to structs w/ chars (fixes bugs on older platforms)

* Fix dotnet#626

* Release notes & look in the MainModule directory in DefaultPathResolver

v2.8.0

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This is the September 2021 Update (v2.8.0) (dotnet#604)

* Update common.props

* Update bindings for 2.8

* Update common.props

* Update common.props

* Fix build

v2.7.0

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Sign one at a time maybe?

v2.6.0

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This is the July 2021 Update (v2.6.0 - dotnet#535)

v2.5.0

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This is the June 2021 Update (v2.5.0) with production-ready OpenXR (d…

…otnet#505)

* Add helper for making XrGraphicsBindingOpenGL* instances, start XR demo

* Fix OpenXR flags being 32-bit not 64-bit, "almost" working OpenXR demo

* Pushing latest demo - crosseyed is gone, replaced with weird fov thing

* Add maths helpers, is this progress I don't even know anymore

* Commit before rewrite

* Scrap the demo

* Stop us forgetting to ship bindings!

* Add missing bindings to SLN and missing typemaps, update changelog

* Update src/Core/Silk.NET.Core/Native/SilkMarshal.cs

Co-authored-by: Kai Jellinghaus <contact@kaij.tech>

* Bindings updates, fix release notes

* Update Silk.NET.sln

Co-authored-by: Kai Jellinghaus <contact@kaij.tech>

v2.4.0

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This is the May 2021 Update (v2.4.0)

v2.3.0

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This is the April 2021 Update (v2.3.0) & dotnet#443

* Remove SDL mirror

* Add the real SDL, fix generator paths

* Regenerate D3D9 and SDL for 64-bit (build will probably fail)

* Fix build errors

* Fix fusion reactor not respecting desired names

* Update Windows and Linux binary

* Update libsilkdroid

* Update macOS binary

* Update iOS binary

* This is the April 2021 Update (v2.3.0)
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