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The GL Transmission Format (glTF) is a runtime asset delivery format for GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between 3D content creation tools and modern GL applications by providing an efficient, extensible, interoperable format for the transmission and loading of 3D content.

Specification

This is a draft specification; there may be minor changes before ratification is finalized. Please provide feedback by submitting issues.

Sample Models

Sample models for learning glTF, and testing runtime engines and content pipeline tools.

glTF Tools

Converters

  • COLLADA2GLTF - Command-line tool to convert COLLADA to glTF (Supports glTF 1.0)
  • COLLADA to glTF - online drag and drop converter (0.8, 1.0 on November 2, 2016)
  • OBJ2GLTF - Command-line tool to convert OBJ to glTF (1.0)
  • FBX-glTF - FBX glTF importer/exporter plug-in and converter (0.8)
  • collada2gltf-web-service - Simple Node.js web service built on COLLADA2GLTF
  • collada2gltf - Node.js wrapper around COLLADA2GLTF
  • colladaToBglTFConverter - Groovy/JavaScript tool to convert COLLADA to Binary glTF (0.8 / CESIUM_binary_glTF)

Loaders and Viewers

Utilities

  • gltf-utilities - JavaScript utility library to help load glTF
  • gltf-statistics - JavaScript and Node.js library and command-line tool to display statistics for glTF models (glTF 0.8)

Presentations and Articles


We believe the true usefulness of glTF goes beyond the spec itself; it is an ecosystem of tools, documentation, and extensions contributed by the community. You are encouraged to get involved!

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glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.

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