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Add macros to set calling conventions for callbacks. #904
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Confused about how this blocks work, wouldn't statement in the else override whatever the user has specified?
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empty define result in replacement with nothing.
aka
static const char* IMGUI_CALLBACK GetClipboardTextFn_DefaultImpl(void* user_data);
turns intostatic const char* GetClipboardTextFn_DefaultImpl(void* user_data);
letting the default calling conv take over.There was a problem hiding this comment.
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Yes but isn't the point that the user might want to define IMGUI_CALLBACK to something that's not your default?
Shouldn't the correct test should just be:
Let the user do what they want and not involve _WIN32 there?
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If you're on _WIN32,
__cdecl
is the correct default. It's the Windows standard callback ABI that is used by all callbacks in Microsoft's headers (they have aCALLBACK
macro that does the same thing here). If you decide to use a different ABI for callbacks on Windows, several of the default callbacks in imgui will become illegal.This whole thing is basically a Windows-ism, so it really does make since to only do this for _WIN32, and even supporting non-default ABIs like we do is more of a super advanced need that could probably just be removed.
A large and ever better fix here would be for imgui to follow the standard Windows practice of using a macro to declare the ABI for every non-inline function so that imgui is not affected by default ABI settings. That would allow imgui and the host app to be compiled with different defaults and still have everything link and run. That is not essential to fixing the bug this PR is address, though.