Stars
easy to use, powerful & expressive command line argument parsing for modern C++ / single header / usage & doc generation
UnrealScript decompiler and explorer tool for Unreal Engine packages.
Cross-platform library for 6DoF tracking of the PS Move Motion Controller. Sensor fusion, computer vision, ambient display (LED orb).
M3U Proxy and EPG aggregator for Plex DVR and Emby Live TV
C++ 3D graphics engine under Direct3D 11. Developed in a Planet Chili video tutorial series that can be found on YouTube. https://youtu.be/_4FArgOX1I4
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
JSON schema validator for JSON for Modern C++
This is a demo using Evergine to check share resource between DirectX and Vulkan using the VK_NV_external_memory vulkan extension
C++ sample project for trying out Dev Containers
Mesh conversion tool including glTF/GLB support with Draco mesh compression
Official DirectX headers available under an open source license
Improved and configurable drop-in replacement to std::function that supports move only types, multiple overloads and more
Nikolai-Hlubek / clang
Forked from llvm-mirror/clangBugfix for clang-format / Constructor Initializers on new line
GHIDRA plugin to parse, disassemble and decompile NodeJS Bytenode (JSC) binaries
A Hello World example using CMake and MSVC
Visual Studio Test Adapter for Catch2
Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I wil…
An example win32 application using a cmake build.