8000 nitvic793 (Nitish Victor) / Starred · GitHub
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Showing results
8000

Lightless is a puzzle - adventure game created in Unity using ECS for RIT GDD Capstone'19

C# 13 Updated Jun 17, 2019

A framework for rapid prototyping and development of real-time rendering techniques.

Python 883 64 Updated Apr 16, 2025

Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.

C++ 335 15 Updated May 3, 2025

Multiagent hybrid simulator of road traffic in Qt/C++ and OpenStreetMap.

C++ 44 9 Updated Aug 14, 2024

Immediate mode rendering and 3d gizmos.

C++ 1,234 67 Updated May 5, 2025

A Vulkan game engine with a focus on data oriented design

C++ 412 17 Updated Apr 13, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 65,355 10,840 Updated May 11, 2025

Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU

C++ 1,081 192 Updated Mar 10, 2024

Rendergraph-based DirectX12 graphics engine

C++ 485 43 Updated May 4, 2025

Experimental DirectX 12 Rendering Engine

C++ 86 10 Updated May 7, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,833 520 Updated May 11, 2025

Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

C++ 32,839 1,490 Updated May 11, 2025

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

C 3,214 277 Updated Aug 28, 2024

Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

C++ 654 31 Updated May 10, 2025

A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.

C 1,365 101 Updated Feb 24, 2025

This project aims to facilitate the conversion of Visual Studio to CMake projects.

Python 890 115 Updated May 1, 2024

High performance multithreading toolkit for C++17

C++ 46 7 Updated Mar 14, 2025

Walnut is a simple application framework for Vulkan and Dear ImGui apps

C++ 2,237 426 Updated Jan 27, 2025

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,432 127 Updated May 29, 2022

DX12 render engine

C++ 53 2 Updated Feb 22, 2024

3D and 2D game engine written in Rust

Rust 8,234 384 Updated May 11, 2025

Interactive C live coding environment

C++ 1,383 72 Updated Jun 11, 2024

Reference monospace terminal renderer

C 1,664 65 Updated Jan 10, 2025

A game engine in early development

C++ 53 6 Updated Sep 28, 2022

Repository containing common 3D test models in original format with original source if known and obj mesh

Forth 1,350 147 Updated Apr 11, 2023

Contains assemblies to kill auto updating of Docker Desktop for Windows.

64 4 Updated Jan 7, 2025

D3D12 Rendering Engine

C++ 396 16 Updated Aug 18, 2022

Skeletal animation player using the WhiteBoxEngine

C++ 16 5 Updated Apr 26, 2024

3D game engine with lua scripting

C++ 2,196 265 Updated May 11, 2025

Custom memory allocators in C++ to improve the performance of dynamic memory allocation

C++ 1,831 161 Updated May 23, 2024
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