8000 added billboard mode BS_ROTATE_ABOUT_UP by ttl269 · Pull Request #23 · niftools/nifxml · GitHub
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added billboard mode BS_ROTATE_ABOUT_UP #23

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Merged
merged 1 commit into from
Apr 24, 2014

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ttl269
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@ttl269 ttl269 commented Apr 23, 2014

Added billboard mode called "BS_ROTATE_ABOUT_UP" - it has value 5. It is used in Skyrim and Fallout 3 nifs. Also works in Oblivion.

Added billboard mode called "BS_ROTATE_ABOUT_UP" - it has value 5. It is used in Skyrim and Fallout 3 nifs. Also works in Oblivion.
@neomonkeus
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Why is the option="9" removed, were there cases where this value was used.
Also why BS_* when the rest have generic names.

@ttl269
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ttl269 commented Apr 24, 2014
  1. Billboard mode is stored in lowest 3 bits. So value 9 is same as value 1. I have found that Oblivion files uses values higher than 7 (found 8, 9, 12) but its "Preview Scene Graph" reports same billboard modes as it would used values 0, 1 or 4. Maybe that bit 3 have some function but it is not reported. Of course we can add duplicates for values 8-13 to nif.xml, so user will see the function of these values.
  2. "BS_" prefix for value 5 is because precisely this name is reported by "Preview Scene Graph" of Oblivion, Fallout and Skyrim. It seems that it is specific Bethesda billboard mode.

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Thanks for the explanation.

neomonkeus added a commit that referenced this pull request Apr 24, 2014
added billboard mode BS_ROTATE_ABOUT_UP
@neomonkeus neomonkeus merged commit 943f6c9 into niftools:develop Apr 24, 2014
@ttl269 ttl269 deleted the feature/NiBillboardNode-update branch December 6, 2014 16:18
@neomonkeus neomonkeus modified the milestone: Version 0.7 Apr 12, 2016
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