Stars
A Flutter based to do list app (yes, another to do list... but... this time based on a beautiful design)
Easy-to-use and feature-rich geohash library written in C# | Encode & Decode of Geohashes | Converts a polygon into a set of geohashes with arbitrary precision | Allows Geohash Compression
The ⚡️ analytics-intensive, self-hostable link-shortener with a beautiful UI | AKA free bit.ly alternative 🚀
A better InstancedMesh class for Three.js
Library for tracking and iteratively improving page framerate over time
The core contracts of the ENS protocol
Note-taking app with full keyboard compatibility.
Sparse matrix representation of unweighted graphs in Go, and splitting to index, helping in limited memory storage for example in Dynamodb
Flutter speed code for https://dribbble.com/shots/8157859-Travel-App
The project goal is to let Unity developers record GIFs of gameplay of their game for easy sharing between friends.
Hengle / ChromeAppBuilder
Forked from iBicha/ChromeAppBuilderChrome app builder is an editor extension for Unity to export games as google chrome apps.
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Implement Jenkins automation into Unity
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
Automatic .proto files compilation in Unity project to C# as you edit them, plus utilities.
Makeshift Cloud Firestore C# API that works with Unity via REST API. Contains only basic functions.
Zero is a web server to simplify web development.
baba-s / CharTweener
Forked from mdechatech/CharTweenerUnity3D - DOTween extensions for tweening TextMeshPro characters
Collection of Unity Packages I create, mostly scripts, but also things like Particle Systems etc
【UnityAsset】SnapScroll – iPhoneのホーム画面のようなスナップスクロールを作る
Simple implementation of variables in scriptable objects with optional integration with UniRx Observables