Stars
Lightning-fast and Zero Allocation Tween Library for Unity.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
PlayerPrefs Editor & Utilities provide an easy way to see what PlayerPrefs your game is using and change them at run-time.
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
A simple selection history window for Unity.
A Unity DOTS framework for my personal projects
Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
A simple setup for Unity ECS 2D (hybrid ECS)
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
Demo project using Addressables package
A complete computer science study plan to become a software engineer.
Streaming server for Unity
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
A simple service locator implementation for Unity.
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI
To enhance the reasoning capabilities of smaller-sized language models, employ a system of thinking that incorporates mental models, structured Chain-of-Thought processes, and thoughtful reflection…