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saeedmaleki / mscclpp
Forked from microsoft/mscclppMSCCL++: A GPU-driven communication stack for scalable AI applications
The Helios simulation system is a versatile modeling framework that handles tasks such as managing geometry and associated data structures through a C++ API. Plug-ins build off of the Helios core e…
RmlUi - The HTML/CSS User Interface library evolved
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Jinja2 C++ (and for C++) almost full-conformance template engine implementation
a fast, scalable, multi-language and extensible build system
A C++ compile-time math library using generalized constant expressions
A fast GPU memory copy library based on NVIDIA GPUDirect RDMA technology
[ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl
A generic programming header only C++ library for processing polygonal and polyhedral meshes
Practical Feature-Preserving Block Decomposition for Strongly Hex-Dominant Meshing
CudaPAD is a PTX/SASS viewer for NVIDIA Cuda kernels and provides an on-the-fly view of the assembly.
Repository for nvCOMP docs and examples. nvCOMP is a library for fast lossless compression/decompression on the GPU that can be downloaded from https://developer.nvidia.com/nvcomp.
A collection of improved binary search algorithms.
C++ multidimensional arrays in the spirit of the STL
Clang build analysis tool using -ftime-trace
Effing package management! Build packages for multiple platforms (deb, rpm, etc) with great ease and sanity.
Pretty-print hierarchical information automagically
A high-performance, fully-featured CSV parser and serializer for modern C++.
CodeChecker is an analyzer tooling, defect database and viewer extension for static and dynamic analyzer tools.
Generate compile_commands.json and run clang-tidy with Bazel
An Atlassian Stash plugin that triggers Bamboo builds when a pull request is created or updated