8000 Release fifth release · nesrak1/UABEA · GitHub
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@nesrak1 nesrak1 released this 18 Nov 20:13
· 114 commits to master since this release
a2bc41c

Unstable nightly builds: uabea-windows.zip

The changelog is really long so here's the short and sweet version:

  • Upgrade to Avalonia 11.0 (beta)
  • Icons for assets in info listing
  • Container listing in info listing
  • Asset type filtering in info listing
  • Coloring in view data window
  • Rename bundle files in bundle editor
  • Bundle compression progress bar in bundle editor
  • Audio Plugin (thanks to SFGrenade)
  • Update to AssetsTools.NET 3
    • IL2CPP support (through Cpp2IL), you don't need to use il2cppdumper to make dummy dlls anymore
    • New tpk format for better version handling (now opening PlayerSettings probably won't cause crashes!)
    • Read LZ4 bundles without fully decompressing to memory
    • Save over the original assets file instead of saving changes with a different file name (doesn't work on bundles yet, sorry)

What didn't make it into this release:

  • Editing assets in UABEA without using a text editor
  • Docking (will require a bit of a rewrite to make UABEA fully MVVM)
  • Save over for bundles
  • Addressables catalog.json patching. There's still no good way (besides the Python script which some people report doesn't work) to edit Addressables bundles.

What's in the future besides the above:

  • Better command line support (probably will be a new program, not in UABEA)
  • Merge bundles so you can add new assets (well requested, I know)
  • Switch texture unswizzling for the texture plugin
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