8000 optional destructor function in sketch gets called upon deletion, use… by cale-bradbury · Pull Request #69 · nudibranchrecords/hedron · GitHub
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optional destructor function in sketch gets called upon deletion, use… #69

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cale-bradbury
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…ful if there is anything that needs to be cleaned up

I use this for post effects, and a video player (adds a hidden video element to the dom in order to get a THREE.VideoTexture)

cale and others added 3 commits July 9, 2018 12:24
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This looks good, nice idea. This is also a good example of why the docs need to be part of the source code, so changes like this can also come with some docs changes.

I'm sure it all works fine but I'm yet to test it my end, will try and find the time to do this weekend. I might write a little test for it too. :)

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cale-bradbury commented Jul 15, 2018

hmm, I couldn't really figure out how to do a pull request on the wiki :/
check my version here though, added a bit about how the scene gets passed into the constructor too!

edit: forgot link https://github.com/netgrind/hedron/wiki/Creating-Sketches

@funwithtriangles funwithtriangles merged commit 3e63e1b into nudibranchrecords:dev Aug 21, 2018
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Merged, docs still need updating, captured in separate issue: #45

@funwithtriangles funwithtriangles added this to the 0.4.0 milestone Sep 7, 2018
@cale-bradbury cale-bradbury deleted the feature/destructor branch September 16, 2018 23:39
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