8000 GitHub - ms0g/glToonShader: Basic toon shading with OpenGL
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glToonShader

Overview

Toon shading, also known as cel shading, is a rendering technique used in computer graphics to give a 3D scene a stylized, cartoon-like appearance. Unlike traditional shading methods that aim for realistic lighting and shadows, toon shading simplifies the lighting model to create a more flat, graphic look reminiscent of traditional hand-drawn animation.

suzanne

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glToonShader is licensed under the MIT License.

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Basic toon shading with OpenGL

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