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Direct3D‑S2: Gigascale 3D Generation Made Easy with Spatial Sparse Attention

Python 878 70 Updated Jun 14, 2025

This project demonstrates the use of GPU mesh shaders to enhance object surfaces in real-time. The application is written in C++ and GLSL, utilizing the Vulkan API.

C++ 8 1 Updated May 12, 2025

An OptiX/CUDA code sample showing how to quickly build ray-tracing acceleration structures for dynamic subdivision surfaces

C++ 11 2 Updated May 21, 2025

Graphics and physics research, snippets, demos

Mathematica 132 30 Updated May 9, 2016

Fully parallel construction of a half-edge data structure on GPU

C++ 8 1 Updated Apr 29, 2025
C++ 90 6 Updated May 20, 2025

Quadrilateral Mesh Simplification

C++ 14 4 Updated Feb 9, 2017

Convert any Triangle Mesh to Watertight Manifold

C++ 654 78 Updated Jul 1, 2020

Open3D: A Modern Library for 3D Data Processing

C++ 12,448 2,430 Updated Jun 21, 2025

Adaptive quad mesh simplification

Python 3 1 Updated Jun 18, 2024

Interactive field-aligned mesh generator

C++ 5,632 637 Updated Jan 3, 2022

Qt5 super module

Shell 1,620 654 Updated Jun 21, 2025

PathTracing in Rust

Rust 63 3 Updated Jun 26, 2024

ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups

C++ 651 64 Updated Aug 25, 2023

Super-project for modularized Boost

HTML 7,741 1,840 Updated Jun 21, 2025

QuadriFlow: A Scalable and Robust Method for Quadrangulation

C++ 746 88 Updated Dec 7, 2019

Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).

Python 9,880 843 Updated May 30, 2025

Differentiable rasterization applied to 3D model simplification tasks

Python 487 35 Updated Jan 10, 2022

Dynamic Tessellation on the GPU Using Mesh Shaders in DirectX12

C++ 5 1 Updated May 9, 2024

The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes

C++ 1,210 373 Updated Jun 12, 2025

The open source mesh processing system

C++ 5,195 848 Updated Jun 17, 2025

Game Engines with Source: Learning from the best

696 32 Updated Apr 7, 2025

NVIDIA Neural Shading SDK

C++ 153 10 Updated May 30, 2025

Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex

C 704 142 Updated Aug 28, 2024

Code example for CEDEC 2024 "Easy Start with GPU Ray Tracing! From GPU Programming Basics to ReSTIR".

C++ 24 5 Updated Feb 2, 2025

NVIDIA PhysX SDK

C++ 3,993 509 Updated Apr 7, 2025

Neural Radiance Cache (NRC) Library

HLSL 31 6 Updated Feb 6, 2025
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