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SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
Mirror only. Please do not send pull requests. See https://chromium.googlesource.com/webm/libwebp/+/HEAD/CONTRIBUTING.md.
Mirror only. Please do not send pull requests.
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.