Stars
My personal Mapbase fork to use in some source mods, maybe
Contents for the fixed and improved npc_assassin from Half-Life 2, with all the needed assets (including core files, test map and fgd!) without needing any leaked content / code.
NEOTOKYO Rebuild - Source SDK 2013 mod of NEOTOKYO
The 2013 edition of the Source SDK
sparrowstar / Discharge
Forked from ValveSoftware/source-sdk-2013The 2013 edition of the Source SDK
native blender shader nodes implementation mimicking Source engine's VertexLitGeneric shader.
Blender addon for generating and optimizing collision models for use in Source Engine
The 2013 edition of the Source SDK
Swarm's GameUI on SDK 2013 (Legacy)
A 3D skybox automation tool for Source Engine levels
Portal, but it's OSHA Compliant. Mod for Portal 1.
The 2013 edition of the Source SDK
A library that contains many functions and some optimizations and bug fixes for gmod.
My edit of the 2013 Source SDK
The 2013 edition of the Source SDK
Open source release of Dark Interval's code.
Source code of Lambda Wars game, available on the Steam
Swarm's GameUI on SDK 2013 MP
Source 1 based games such as TF2 and Counter-Strike: Source
The Burton Equation's source code. https://store.steampowered.com/app/1007090/The_Burton_Equation/
The 2013 edition of the Source SDK. Modified for use for Bitl Development Studio's current and future projects.
SourceCE / Source-SP
Forked from ValveSoftware/source-sdk-2013[Dead] The 2013 community edition of the Source SDK
Trying to slowly recreate Gmod. Why? I want to work on it but it's closed source.
Modernizes F.E.A.R. and its expansions with HUD scaling, high-framerate optimizations, XInput controller support, and other quality-of-life enhancements
NEOTOKYO° Kshatriya is a single player standalone HL2 mod.
Nbc66 / mapbase-extras
Forked from mapbase-source/source-sdk-2013This is a fork of mapbase which i use to just play around with source engine stuff and add custom stuff to it
Public GitHub repository for TWHL Tower: Source source code and map sources