8000 GitHub - mcu8/OpenModManager: Open Mod Manager (OMM) for A Hat In Time
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Open Mod Manager

For A Hat in Time

Screenshot


What is this? Flying boat?

Nope — it's the Mod Manager, fully rewritten from scratch with new features:

  • Resizable window
  • Embedded console
  • "Mafia Punch™" button (for killing the editor when it stops responding)
  • Batch-building multiple mods at once
  • Fully dark-themed interface
  • Improved Asset Replacements editor
  • Mod configuration editor
  • Clipbook generator (from GIFs)
  • Asset exporter (supports SoundNodeWave and Texture2D)
  • Custom workshop uploader with advanced features
  • Search bar
  • Script watcher (automatically compiles scripts when modified — disabled by default)
  • Mod list context menu
  • Customizable command line arguments
  • Headless mode
  • VS Code integration
  • ...and more!

You can find a ready-to-run version on the Releases page.


Now with Steam Workshop Upload Support!

Supports mod uploading via the Steamworks API (no more Int32 issue)!
⚠️ Works only with the Steam version of the game and 64-bit operating systems (since the game is 64-bit anyway).
🛠 Requires .NET Framework v4.8.


Installation

  1. Download the latest release from the Releases page.
  2. Extract it to any folder.
  3. Run the ModdingTools.exe executable.

Building from Source

  1. Clone the repository.
  2. Open the solution in Visual Studio 2022 or newer.

Disclaimer

This is an unofficial tool and is not affiliated with Gears for Breakfast.

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Open Mod Manager (OMM) for A Hat In Time

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