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Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.
Generate real world meshes in Houdini using the Google API.
Advanced genetic and evolutionary algorithm library written in Javascript
Archive of the Coding Train website (first version)
Utility for load testing RPC nodes within the NEAR protocol
BrainFlow is a library intended to obtain, parse and analyze EEG, EMG, ECG and other kinds of data from biosensors
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Leveraging BERT and c-TF-IDF to create easily interpretable topics.
Simple WebGL Fragment Shader Editor
Console-based GLSL Sandbox for 2D/3D shaders
Generative adversarial networks integrating modules from FUNIT and SPADE for face-swapping.
A list of Machine Learning Art Colabs
mflux / comp-geo
Forked from citybound-old/comp-geo2D Computational Geometry for Javascript
Generative Adversarial Networks and Autoencoders for 3D Shapes
Localisation and classification of wheat features using a stacked hourglass CNN
Clone of https://framagit.org/patchwork/patchwork IRCAM Patchwork, being ported from MacOS MCL to MacOSX CCL.
OpenCV for Processing. A creative coding computer vision library based on the official OpenCV Java API
An introduction to computer vision with OpenCV for Processing.
SimpleOpenNI library for Processing 3.5.2, 3.4, 3.3.7, 3.3.6 on MacOS for V1 and V2
A minimal Open Sound Control (OSC) library written in vanilla C.
openFrameworks addon for the Intel RealSense SDK and hardware