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Starred repositories

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Volumetric Clouds for Unity URP (Universal Render Pipeline).

C# 300 20 Updated May 16, 2025

Tunneled Reverse Proxy Server with Identity and Access Control and Dashboard UI

TypeScript 9,817 261 Updated Jun 16, 2025

Shader translation library for SDL's GPU API.

Perl 233 47 Updated Jun 11, 2025

A database of physically based values for CG artists.

JavaScript 421 16 Updated May 25, 2025

JoltPhysics C interface

C++ 109 16 Updated Jun 15, 2025

Windows/macOS/Linux GUI client for GIT users

C# 2,466 223 Updated Jun 16, 2025

NVIDIA PhysX SDK

C++ 3,986 508 Updated Apr 7, 2025

Power tools for organizing your immich library

TypeScript 1,100 22 Updated May 23, 2025

A fast entity component system (ECS) for C & C++

C 7,113 524 Updated Jun 13, 2025

A C# wrapper for flecs

C# 191 20 Updated May 25, 2025

Truly independent web browser

C++ 43,750 1,871 Updated Jun 15, 2025

This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.

C++ 410 38 Updated Jan 30, 2024

Surface-Stable Fractal Dithering

ShaderLab 1,222 76 Updated Feb 9, 2025

SNARKifying Ethereum

TypeScript 102 24 Updated Jun 13, 2025

Ultra-portable, high performance, open source multimedia framework.

C 1,553 168 Updated Jun 9, 2025

High performance UI layout library in C.

C 14,382 541 Updated Jun 13, 2025

Code-based UI library for development menus for Unity

C# 498 28 Updated May 19, 2025

Traktor Game Engine

C++ 358 12 Updated Jun 13, 2025

Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.

C# 1,692 117 Updated Jun 12, 2025

Simple, powerful, cross-platform SQLite client and ORM for .NET

C# 4,272 1,425 Updated Mar 5, 2025

Linux kernel source tree

C 195,739 56,299 Updated Jun 15, 2025

A sample app that demonstrates several techniques for rendering real-time shadow maps

C++ 897 80 Updated May 25, 2025

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,445 115 Updated Oct 30, 2021

Secure and fast microVMs for serverless computing.

Rust 28,182 1,954 Updated Jun 12, 2025

Yet another pet engine

C++ 70 5 Updated Feb 23, 2025

Define and run multi-container applications with Docker

Go 35,612 5,425 Updated Jun 13, 2025

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…

C++ 1,027 128 Updated Jul 10, 2024

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

C# 702 89 Updated Jun 10, 2025
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