Lists (7)
Sort Name ascending (A-Z)
Starred repositories
Volumetric Clouds for Unity URP (Universal Render Pipeline).
Tunneled Reverse Proxy Server with Identity and Access Control and Dashboard UI
Shader translation library for SDL's GPU API.
A database of physically based values for CG artists.
Windows/macOS/Linux GUI client for GIT users
Power tools for organizing your immich library
A fast entity component system (ECS) for C & C++
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
Ultra-portable, high performance, open source multimedia framework.
Code-based UI library for development menus for Unity
Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
Simple, powerful, cross-platform SQLite client and ORM for .NET
A sample app that demonstrates several techniques for rendering real-time shadow maps
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Secure and fast microVMs for serverless computing.
Define and run multi-container applications with Docker
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers