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3D Lines and Trails for Godot
Indie Blueprint is a comprehensive Godot project template designed to streamline your development process. It includes essential features, optimized settings, and best practices to help you create …
Math library using HLSL syntax with multiplatform SIMD support
Master programming by recreating your favorite technologies from scratch.
Dual grid tilemap system converted from jess::codes' C# repo into native GDScript
A GDExtension plugin which give godot the ability to produce highly optimized Terrain for Open world games
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
LimboAI - Behavior Trees and State Machines for Godot 4
A massively parallel, optimal functional runtime in Rust
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
A collection of learning resources for curious software engineers
A Single-Header 2D Geometry Analysis Library
CPU Particle system for godot engine.
A C++20 library for sequence-orientated programming
Applied 3D geometry in C++, with a focus on surface meshes.
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
bitbrain / Gaea
Forked from gaea-godot/gaeaProcedural generation add-on for Godot 4.
💻Build one codebase and get native UI on Windows, Linux and Web
A Neovim framework and doom emacs alternative for the stubborn martian hacker. Powered by fennel and the oxocarbon theme
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
A toolkit for building Python extensions in Zig.
A high performance, editable terrain system for Godot 4.
Template repository for Godot 4.x 2D games!
Small collection of data types/structures, utilities & open-learning with Zig
A Godot plugin to let you block in levels inside the Godot editor.