Stars
Full stack meta-framework for building iOS, Android, and Progressive Web Apps with Tamagui and deploying to Cloudflare.
🚀 A self-hostable personal dashboard built for you. Includes status-checking, widgets, themes, icon packs, a UI editor and tons more!
Get up and running with Llama 3.3, DeepSeek-R1, Phi-4, Gemma 3, Mistral Small 3.1 and other large language models.
LLM API 管理 & 分发系统,支持 OpenAI、Azure、Anthropic Claude、Google Gemini、DeepSeek、字节豆包、ChatGLM、文心一言、讯飞星火、通义千问、360 智脑、腾讯混元等主流模型,统一 API 适配,可用于 key 管理与二次分发。单可执行文件,提供 Docker 镜像,一键部署,开箱即用。LLM API management & k…
Generates models for TypeORM from existing database.
📌 Authing SSO login widget - Your Guard. (🚄Production Ready)
A curated list of awesome ChatGPT related projects.
类似按键精灵的鼠标键盘录制和自动化操作 模拟点击和键入 | automate mouse clicks and keyboard input
A view management library for Roblox Lua similar to React
RmlUi - The HTML/CSS User Interface library evolved
A list of open source audio software projects (Apps, Plugins and Libraries). Please contribute more links or open source your own plugins.
A gameServer based on NodeJS Pinus Framework
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
jitter buffer for RTP using c++ and STL only. Has no external dependencies. Suitable for Android NDK as well as other typical platforms.
WebRTC with libnice and srtp,use libnice and srtp to achieve WebRTC
JUICE is a UDP Interactive Connectivity Establishment library
Collection of audio effects plugins implemented from the explanations in the book "Audio Effects: Theory, Implementation and Application" by Joshua D. Reiss and Andrew P. McPherson.
JUCE Framework Graph editing and visualisation
OpenSource internet jam sessions, aka Networked Music Performance software.
Source code for SonoBus, a real-time network audio streaming collaboration tool.
A demo of the approach described in this video: https://www.youtube.com/watch?v=yRZlVrinw9I
A tutorial on how to render isometric blocks in the correct order.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6