textures and sounds are pulled from assets/
For pieces, first letter 'w' or 'b' signifies colors
and second letter 'K' 'P' 'Q' 'R' 'B' 'N' signifies piece
in png format, for example 'wK.png' is the white king image file
textures must be 128x128
For sounds
- default.ogg - default move sound
- capture.ogg - capture move sound
- check.ogg - check move sound
- castle.ogg - castle move sound
Square textures 128x128 square_1.png & square_2.png
the engine is any uci compatible engine, called from uci.bat
release build is setup with MAIA 1900, an engine meant to act like a human player with around 1900 elo
Preview:
Blurry lines are a product of gif compression, they don't show in the application