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rl-terrain

This is a quick demonstration of using random number generation and perlin noise to create terrain maps.

rl-terrain may well grow into a map generation / editing tool for a game down the road.

Build instructions

  1. Clone the repository git clone https://github.com/ZachZimm/rl-terrain.git
  2. CD into the repository cd rl-terrain
  3. Initialize the project go mod fmt
  4. Build the project go build -v
  5. Run the binary ./rl-terrain

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