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3D game engine with lua scripting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
Scrape job websites into a single spreadsheet with no duplicates.
NcEngine: 3D game engine written in modern C++ and Vulkan
RobertBeckebans / RBDOOM-3-BFG
Forked from id-Software/DOOM-3-BFGDoom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
ZDoom based source port with a primary focus on Vulkan and modern computers
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Specification and reference implementation for the OpenPBR Surface shading model
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
📦 Repomix is a powerful tool that packs your entire repository into a single, AI-friendly file. Perfect for when you need to feed your codebase to Large Language Models (LLMs) or other AI tools lik…
One stop solution for all Vulkan samples
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
The Dæmon game engine. With some bits of ioq3 and XreaL.
An open source re-implementation of RollerCoaster Tycoon 2 🎢
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
A fast C++23 3D game engine for modern devices, with wide platform support
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal