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godot_voxel Public
Voxel module for Godot Engine
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HeightMap terrain for Godot implemented in GDScript
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cpp_bindings Public
Forked from godotengine/godot-cppC++ bindings for the Godot script API
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solar_system_demo Public
Demo of a space game made with Godot and voxels
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haxe_heaps_experiments Public
Test project where I experiment with Haxe and Heaps.IO.
Haxe UpdatedMar 6, 2025 -
godot_atmosphere_shader Public
Planet atmosphere shader for Godot Engine
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godot_3d_basics Public
Small set of useful assets for 3D game development using Godot Engine 4.x.
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FastNoiseLite Public
Forked from Auburn/FastNoiseLiteFast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Rust MIT License UpdatedFeb 27, 2025 -
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godot_fast_noise_2 Public
FastNoise2 extension for Godot Engine
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voxelgame Public
Voxel world prototype made with Godot Engine
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godot_editor_debugger_plugin Public
A plugin to inspect the editor's scene tree itself, within the editor.
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OrganSampler Public
Organ sampler plugin compatible with GrandOrgue files (VST2/RTAS/AAX)
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gdscript_performance Public
Tests to measure Godot performance
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unity_to_godot_converter Public
An experimental converter from Unity to Godot game engines
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godot_fast_noise_lite_shader Public
FastNoiseLite port to Godot Engine shaders
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godot_sdf_blender Public
Compose volumetric models using Signed Distance Fields
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godot_collision_scanner Public
Raycast-based collision viewer for Godot Engine
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Svelto.ECS Public
Forked from sebas77/Svelto.ECSSvelto ECS C# Entity Component System
C# MIT License UpdatedMay 10, 2022 -
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godot_hterrain_demo Public
Terrain demo project in Godot Engine 3
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godot_scatter_plugin Public
A tool to help placing lots of environment props in a scene
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audacity2reaper Public
An experimental project converter from Audacity to Reaper
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godot_scene_code_converter Public
Convert Godot scene branches into C++ engine-side code
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FastNoise2 Public
Forked from Auburn/FastNoise2Modular node based noise generation library using SIMD, C++17 and templates
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godot_tree_generator_plugin Public
Tool for generating trees in Godot Engine