Stars
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A font inspired by the Godot Engine's editor icons.
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
A Python implementation of John Gruber’s Markdown with Extension support.
🌐 Cross-platform webview extension for Godot 4
a nearly infinite 3d museum, dynamically generated from wikipedia
Add a comments thread to any page using bluesky.
Godot plugin. Diff Margin displays Git changes of the currently edited file on Godot script editor margin.
🎹 Play and display MIDI files on the web
Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot
A refreshingly simple data-driven game engine built in Rust
Graph-based quest editor and manager for Godot 4.
A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language o…
A framework to create interactive coding practices in the Godot engine.
A Godot 4.x plug-in that implements a rich and robust dynamic layout and sizing system for building user interfaces.
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Official pre-releases, dev snapshots, and custom builds of the Godot engine.