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v0.9.7

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Add information for v0.9.7 release

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v0.9.6

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Add missing namespace when compiling for package installation mode

v0.9.5

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Fix CHANGELOG 0.9.5 link

v0.9.4

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Multiple bugfixes and improvements

### Added

- Add IUxrGrabbableModifier interface to create components that control certain parts
  of an UxrGrabbableObject. The UxrGrabbableObject inspector automatically disables the
  controlled UI sections and has also capability to show/hide the controlled parameters.
  The goal is to provide a scalable way to extend grabbable functionality by adding
  modifier components to the object.
- Add Reset() and OnValidate() to the overridable Unity methods in UxrComponent.
- Add ConstraintsFinished to UxrGrabbableObject to create logic after custom constraints
  have been applied.
- Add constants to UxrGrabbableObjectEditor for UxrGrabbableObject field names.
- Add "Any" variations to GetButtonsPress/GetButtonsTouch when multiple buttons are
  specified so that any button in the set is enough to meet the criteria instead of all.
- Add EnumExt for Enum extensions.
- Add static events to UxrControllerInput to receive events whenever any controller
  sends input data.

### Changed

- Change UxrApplyConstraintsEventArgs to contain the UxrGrabber instead of UxrGrabbableObject.
  The UxrGrabbableObject can still be accessed using the GrabbedObject property from
  the grabber.
- Use ConstraintsFinished in UxrManipulationHapticFeedback in order to process object
  after custom constraints have been applied.
- Rename UxrLocomotionTeleportBaseEditor to UxrTeleportLocomotionBaseEditor.
- Update example scene prefabs so that they show the cyborg grab poses by default.

### Fixed

- Fix joystick directional buttons (left/right/up/down) when getting ignored input.
- Fix bug in UxrGrabbableObjectEditor that under some circumstances throws exceptions
  when previewing grab poses.
- Fix UxrGrabbableObject constrained rotation on a single axis not working correctly when
  parent has different axes.
- Fix UxrTeleportSpawnCollider not raising Teleported event.

v0.9.3

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Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Merge pull request #16 from nvandessel/feature/package-folder-structure

Package Folder Structure

v0.9.2

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Fix new UxrGrabbableObject methods causing compiler errors when creat…

…ing a build

- Fix UxrGrabbableObject editor methods that caused compiler errors when creating a build.
- Fix UxrGrabbableObject startup so that component can be added to an object at runtime.

v0.9.1

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Fix GameObjectExt.GetBounds() to avoid exceptions when no renderers a…

…re found

v0.9.0

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Add new UxrGrabbableObject constraints system, improve manipulation a…

…nd general bugfixes.

v0.8.4

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Add missing 0.8.4 release date

v0.8.3

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Fix laser pointer UI input

- Add editor tooltips to UxrTeleportLocomotionBase and UxrTeleportLocomotion.
- Fix UxrLaserPointerRaycaster bug that prevented using laser pointers as UI input.
- Fix LaserDot.shader so that it works in stereo VR.
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