Tags: Unity-Technologies/mono
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Protect calls to fork with a gc_lock on MacOS On MacOS running under Rosetta there is a hang if you are calling fork from one thread and thread_suspend from another. (I believe the suspend call is attempting to suspend the forking thread) We call thread_suspend on all managed threads when doing a GC. We can avoid the collision of calls if we use mono_gc_invoke_with_gc_lock to protect the fork call. I do not believe this is needed on other platforms or chips. I suspect this is a Rosetta problem that we need to work around.
Merge pull request #2121 from Unity-Technologies/6000.2-backport-uum-… …99839 improve error message on mac unsigned bundles
Merge pull request #2121 from Unity-Technologies/6000.2-backport-uum-… …99839 improve error message on mac unsigned bundles
Merge pull request #2121 from Unity-Technologies/6000.2-backport-uum-… …99839 improve error message on mac unsigned bundles
Merge pull request #2117 from Unity-Technologies/6000.1-backport-uum-… …85288 Revert "Enable intrinsification of System.Numerics types in corlib"
Merge pull request #2117 from Unity-Technologies/6000.1-backport-uum-… …85288 Revert "Enable intrinsification of System.Numerics types in corlib"
Merge pull request #2117 from Unity-Technologies/6000.1-backport-uum-… …85288 Revert "Enable intrinsification of System.Numerics types in corlib"
Merge pull request #2117 from Unity-Technologies/6000.1-backport-uum-… …85288 Revert "Enable intrinsification of System.Numerics types in corlib"
Merge pull request #2117 from Unity-Technologies/6000.1-backport-uum-… …85288 Revert "Enable intrinsification of System.Numerics types in corlib"
Merge pull request #2117 from Unity-Technologies/6000.1-backport-uum-… …85288 Revert "Enable intrinsification of System.Numerics types in corlib"
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