8000 GitHub - Tommytian993/MiniX: A procedural hex-based 4X strategy game prototype using Godot and C#.
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MiniX HexTile Map Game

This godot project is a hexagonal tile map game prototype

Main Features so far

  • Procedural hex tile map generation of different terrains
  • Automatic assignment of terrain and resources such as food and productions
  • Clicking hex tile and displaying terrain details.

Files Structure

  • Will conclude this part after more files added

Development Notes

  • Godot 4.4.1 + C#
  • Signals are used to decouple logic across UI and Map

Running the Game

  1. Clone the folder and open in Godot
  2. Build and Run the main scene

Feel free to open an issue for any suggestions or bugs.

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A procedural hex-based 4X strategy game prototype using Godot and C#.

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