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Questions to ask the company during your interview
A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.
Basic 3D collision detection implementation using the Gilbert–Johnson–Keerthi distance algorithm along with the Expanding Polytope Algorithm
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
A lovely virtual assistant for OS X, Windows and Linux systems.