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Weaponizing-AI

Targeting system inspired from animal movement perception.
Status: Not Complete - 27th July 2020

Idea

  • Making a low computational-power perception logic for differentiating the enemy from the background.
  • Track the past moments of the enemies and save the enemy moments for higher efficiency.
  • A two camera setup for a 3-axis vulnerable area tracking. (Head, neck, etc.)

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Targeting system inspired from animal movement perception.

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