Stars
Code Repository for the ICML 2024 publication, "An Intrinsic Vector Heat Network."
QuadriFlow: A Scalable and Robust Method for Quadrangulation
Official Implementation of Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics
CUDA Python: Performance meets Productivity
Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"
MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion
SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling
A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular video.
[CVPR 2025] Official repository for "Dora: Sampling and Benchmarking for 3D Shape Variational Auto-Encoders"
Official Implementation of Video-T1: Test-Time Scaling for Video Generation
Official code of DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
[CVPR 2025] Code for Deformable Radial Kernel Splatting
[CVPR 2025 Oral] VGGT: Visual Geometry Grounded Transformer
Infinite Photorealistic Worlds using Procedural Generation
Official Implementation for Diffusion Models Without Classifier-free Guidance
Video Generation Foundation Models: https://saiyan-world.github.io/goku/
Trellis wrapper for generating 3D meshes by partially occluded images
[ICLR 2025] Official implementation of "DiffSplat: Repurposing Image Diffusion Models for Scalable 3D Gaussian Splat Generation".
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Official Repository of **CaPa**: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation
React + Next.js template for research websites (for PhD students, researchers, etc)
New repo collection for NVIDIA Cosmos: https://github.com/nvidia-cosmos