Version-0.2.1
Breaking changes:
Changed basic assets handling:
- Ini, Json and Xml Parsers/handlers have slightly new interfaces
- Json parser can be configured to rely on MOAIJsonParser or Lua parser
- Assets works as entry point for all asset types
- logic to load a raw image moved to BitmapData
- texture caching removed from textureatlas and assets -> now only TextureManager has a cache logic
- Texture manager has a different implementation of mount points (only one atlas per mount point, new accessors and modifiers, ecc)
- fix and improvements
- better stats informations