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Samples rendered by OpenGL

This is not an open source project technically (currently). The codes are not cleaned. But I have used this to render some very interesting scenes.

Maybe using scripts to wrap it is a good future work.

Samples

When learning basics of OpenGL

use simple commands to draw some beautiful pictures: alt text

Use particles to draw some interactive implicit surfaces in real-time: alt text

Play with fragment shader

alt text

GPU Real-time raytracing, implemented in fragment shader. Learned many tricks from IQ.

Credits: fbm generation of this mountain and cloud and using cylinder to approximate trees are coming from Inigo quilez shadertoy project:

See this youtube: https://www.youtube.com/watch?v=3K4kuJRChb0

Spring: alt text

Summer: alt text

Fall: alt text

Winter alt text

Volume Rendering

alt text

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