An open-source PlayStation 3 emulator/debugger written in C++.
You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.
If you want to contribute please take a took at the Coding Style, Roadmap and Developer Informatio 6FA5 n pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
Windows
Linux
- Debian & Ubuntu:
sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev
- Arch:
sudo pacman -S glew openal wxgtk cmake llvm
Mac OSX
- Install with Homebrew:
brew install glew wxwidgets
- Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
To initialize the repository don't forget to execute git submodule update --init
to pull the wxWidgets source.
- Windows: Install Visual Studio 2015, Cmake 3.1.0+, Python and select Add in the PATH variable for both. Then open the .SLN file, and press Build > Rebuild Solution.
- Linux & Mac OSX:
cd rpcs3 && cmake CMakeLists.txt && make && cd ../
Then run withcd bin && ./rpcs3