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Old hardware compatibility
The Metal optmizations introduced in 1.0.2 made styles and effects cause runtime crashes on old hardware. Apparently textures in argument buffers should not be writable, but they are on an iPhone 16, but not on an iPhone 12. Removing writable textures from the buffer makes it work again.
Add preview layer in create
Adding the preview layer as a sublayer in `createPreviewLayer` instead of in `updateUIViewController`, which means I can remove the boolean check.