Stars
A utility for building graphics API layer drivers, and a some off-the-shelf layers for the Arm Immortalis and Arm Mali GPUs.
A modern cross-platform low-level graphics library and rendering framework
C++ examples for the Vulkan graphics API
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
Graphics Flight Recorder (GFR) is a Vulkan layer to help trackdown and identify the cause of GPU hangs and crashes.
Performance Studio tool integration with C# scripting for the Unity game engine.
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
a comprehensive collection of video game tech analysis resources
A categorized collection of awesome opensource Unreal Engine 4 and 5 repos
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics alg…
An easy to use and efficient memory pool allocator written in C++.
📖 书籍《Unity Shader入门精要》源代码
Leon Sans is a geometric sans-serif typeface made with code in 2019 by Jongmin Kim.
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Mesh triangle reduction using quadrics
Open-source simulator for autonomous driving research.