This project aims at implementing a PSX console emulator, though at this current moment the implementation is in a very early state and there is nothing much to see apart from the concepts of the CPU.
The code should be pretty simple to navigate as there is nothing much to it yet, any help would be appreciated.
To save you sometime on reseach this are basically the hardware descriptions to be followed
- The entirer CPU architecture: https://www.cs.cmu.edu/afs/cs/academic/class/15740-f97/public/doc/mips-isa.pdf
- This the a comprehencive hardware spec: http://problemkaputt.de/psx-spx.htm#cpuspecifications