8000 Releases · RTMecha/ObjectModifiers · GitHub
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This repository was archived by the owner on Jun 12, 2024. It is now read-only.

Releases: RTMecha/ObjectModifiers

ObjectModifiers 1.6.9

28 Apr 15:06
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1.6.9

  • Added blurColored modifiers. Works the same as the usual modifier, except it can be colored via the color keyframe.

ObjectModifiers 1.6.8

28 Apr 01:49
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1.6.8

  • Modifiers now verify if their name and values are valid. If the name is invalid, the modifier will not work. If the name is valid but the value count does not match the default value count, it will add the values to the modifier from the default.
  • Added eventOffsetCopyAxis modifier. This is basically eventOffset and copyAxis combined, hence the name.

ObjectModifiers 1.6.7

27 Apr 13:34
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1.6.7

  • Added setMusicTimeStartTime and setMusicTimeAutokill modifiers. These are the ease of access versions of the setMusicTime modifier.

ObjectModifiers 1.6.6

21 Apr 07:32
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1.6.6

  • Reworked copyAxis modifier math to be more consistent.

ObjectModifiers 1.6.5

20 Apr 00:39
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1.6.5

  • Fixed signalModifier modifiers not activating issues.

ObjectModifiers 1.6.4

19 Apr 16:13
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1.6.4

  • Added animateSignal modifiers, these are basically animateObject and singalModifier modifiers combined. When an animation completes, the modifier will signal a group of modifiers with a specified tag and a requireSignal trigger.
  • Added Use Visual toggle to copyAxis modifier.

ObjectModifiers 1.6.3

19 Apr 08:56
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1.6.3

  • Fixed a case where animation modifiers' easing gets set to a number instead of a string.

ObjectModifiers 1.6.2

14 Apr 12:24
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1.6.2

  • Updating an object no longer breaks the blur modifiers.
  • blurOther modifiers now affects every object in a group, rather than just the first one it finds.
  • Added realTime trigger modifiers, this allows you to check the current date time of the user. This'll be good for seasonal effects on levels depending on month, such as June 15th could be an anniversary party. (i completely forgot to carry this triggers over from the old ObjectTags mod, my bad)
  • Added audioSource action modifier. This modifier acts like the playSound modifiers, except the time of the audio is aligned with the time the main level audio is at, offset by the start time of the Beatmap Object. Pitch and Volume can be animated via the scale keyframe, so you probably should turn the opacity down to 0 on the object. The modifier does NOT work with Empty objects, due to the modifier being a component and requiring a visible Unity object.
  • Added legacyTail action modifier. One of the more unique modifiers, allowing the user to add as many values to the modifier as they want. This modifier allows you to have mutliple groups of objects follow in a chain the same way the Legacy Player Tail works.
  • Added saveLevelRank action modifier. This can be good for levels that never end up using the end of level screen but you still want to save the users' progress.

ObjectModifiers 1.6.1

02 Apr 04:50
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1.6.1

  • playSound modifier now supports .mp3 files hopefully.
  • Added copyAxis action modifier to Background Object Modifiers. Works the same as the regular copyAxis modifier.
  • Tried fixing some stuff with the blur modifiers.

ObjectModifiers 1.6.0

26 Mar 02:18
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1.6.0

  • Added modifiers to Background Objects.
  • Added isFullscreen trigger.
  • Added setWindowTitle action.
  • Added setDiscordStatus action.
  • gravity modifiers now hopefully properly go down.
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