Stars
《Real-Time Rendering 4th》 (RTR4) 中文翻译
这是一个基于CocosCreator的List(列表)组件。支持虚拟列表、循环列表、不定宽/高、选择模式、滑动模式等。
Unity C# reference source code.
Unity C# reference source code
A first person multiplayer shooter example project in Unity
use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.
Fluid Simulation Implementation in Compute Shaders using Unity3D
Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms
Painting directly in mesh textures in Unity 3d with shaders
A tool for painting Unity Terrain during runtime (WIP)
The Visual Profiler provides a drop in solution for viewing your mixed reality Unity application's frame rate, scene complexity, and memory usage.
Unity Runtime Mesh Simplification
Mesh triangle reduction using quadrics
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
A wireframe material in Unity using the geometry shader.
Terrain topology algorithms in Unity
A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
Mesh optimization library that makes meshes smaller and faster to render
Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架
针对AssetStore上的SUNTAIL - Stylized Fantasy Village项目系统级优化