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Odin 1 Updated Dec 7, 2024

A pure C raylib backend for the immediate mode gui Dear ImGui, on top of cimgui

C 32 6 Updated Apr 7, 2024

A small minecraft BTA mod that adds a vent block for mob/item transportation.

Java 1 Updated Jul 19, 2024

A small minecraft QoL mod for inventory management.

Java 2 Updated Jun 28, 2025
C# 1 Updated Mar 15, 2024

Falling sand simulation engine made with Raylib (WIP)

C++ 2 Updated Jun 17, 2024

BUASIntake: EcoClean Adventure

C++ 2 Updated Jan 10, 2024

A modern C++ tweening library

C++ 783 55 Updated Apr 10, 2024

Official binding of SFML for .Net languages

C# 563 87 Updated Mar 5, 2025

C++ Object Oriented Wrapper for raylib

C++ 777 103 Updated Jun 10, 2025

A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.

C# 182 16 Updated Jun 14, 2025

A collection of interesting libraries/tools for Monogame based game projects

1,294 71 Updated Mar 27, 2025

UI system for MonoGame projects.

C# 496 67 Updated Apr 25, 2024
17 1 Updated Jun 18, 2025

A sprite sheet animation editor

C# 93 16 Updated Jan 30, 2022

Quick 2D game development tutorials using MonoGame.

C# 104 37 Updated Sep 12, 2024

MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.

C# 298 30 Updated Oct 10, 2024

Gemini is an IDE framework similar in concept to the Visual Studio Shell. It uses AvalonDock and has an MVVM architecture based on Caliburn Micro.

C# 1,122 298 Updated Jul 30, 2023

2D lighting with soft shadows for MonoGame

C# 333 34 Updated Aug 2, 2022

Code design patterns in Godot and in GDScript. State machines and the likes.

GDScript 322 20 Updated Jun 9, 2025

Unity DOTS Sprite Rendering Package

C# 617 49 Updated Jun 3, 2025

Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer

ShaderLab 387 47 Updated Jan 8, 2023

Basic script that allows you to interpolate a camera between two transforms in Editor time.

C# 2 Updated Dec 13, 2022

A falling sand simulation I made with the Unity game engine. [GAMEJAM CODE]

C# 7 1 Updated Jan 18, 2024
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