8000 Liam19 (Liam Hamilton) / Starred · GitHub
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Starred repositories

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Rust 3 1 Updated Mar 10, 2024

Python tool for generating undirected weighted graphs representing road networks.

Python 8 1 Updated May 26, 2024

Lightning fast tilemaps for bevy.

Rust 84 19 8000 Updated Oct 27, 2024

A sparse tilemap for use in Bevy

Rust 7 1 Updated Dec 10, 2024

Dwarf Fortress / RimWorld inspired game. Made with Bevy.

Rust 24 4 Updated Apr 21, 2025
Rust 20 3 Updated Apr 30, 2025

Terror Game about ghosts

Rust 75 6 Updated May 19, 2025

2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.

Rust 11,697 579 Updated May 19, 2025

A curated list of Rust code and resources.

Rust 50,391 2,905 Updated May 12, 2025

All Algorithms implemented in Rust

Rust 23,918 2,384 Updated Apr 10, 2025

Lightning-fast and Powerful Code Editor written in Rust

Rust 36,269 1,131 Updated May 18, 2025

A post-modern modal text editor.

Rust 37,596 2,815 Updated May 17, 2025

Procedural Hydrology / River / Lake Simulation

C++ 662 49 Updated Mar 20, 2023

A minimal Rust port of weigert's SimpleHydrology program.

Rust 3 Updated Sep 12, 2023

A small Bevy project that procedurally generates a 2D pixel art landscape.

Rust 25 2 Updated Mar 17, 2025

An implementation of Wave Function Collapse with a focus on performance.

C++ 419 41 Updated Oct 19, 2024

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,018 1,283 Updated Dec 14, 2024

Provides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.

Rust 354 45 Updated May 9, 2025

Crates implementing the Wave Function Collapse algorithm

Rust 151 12 Updated May 20, 2024

The Wavefunction Collapse Algorithm explained very clearly

Python 300 44 Updated Jun 30, 2022

Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Rust 60,009 4,260 Updated May 19, 2025

a language server implementation for the WGSL shading language

Rust 503 66 Updated May 19, 2025

A Rust proc-macro attribute parser

Rust 1,118 73 Updated Apr 21, 2025

Plotting library for the Bevy game engine.

Rust 77 13 Updated Jan 22, 2025

Transfom interpolation for fixed timesteps for the Bevy game engine.

Rust 46 9 Updated May 9, 2025

Making an open source game with Bevy

Rust 30 1 Updated Dec 29, 2024

adds trait queries to the bevy game engine

Rust 111 17 Updated Apr 25, 2025

Input capture and playback functionality for the Bevy game engine.

Rust 32 5 Updated Dec 5, 2024

Data-driven content generation for Bevy

Rust 79 5 Updated May 5, 2025
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